By CaptainMurphy on 5/25/2009 11:29 AM
With the goal of incorporating an element of RPG into the game we feel it necessary to outline the 'level grinding' that will be involved for the game. We want to make it so that the player has to earn their way through the system, and the process will not be instantly gratifying to a player other than a good action element. Here is the level items we are proposing:
Starting Out
Your player is coming in from off the boats that are slowly arriving of refugees of other islands and mainland cities that have been devastated by the war. You start with the cash you had on you when you left your home and a simple weapon and small collection of ammo. With a clean background and a fledgling reputation, you can only get small level jobs from the work center. These will include ferrying other civilians to starting cities, ferrying supplies, working guard duties, retrieving designated vehicles, and more. Each job completed will increase your Karma, XP, and cash. A failed mission will affect your Karma and XP,... Read More »